
2.The Source Of The Sound And Design Of The Amplifier. How Does Soundstage Headphone Myth Work?. It reconstructs the notion that sounds are intersecting in various directions. It imitates the origins of real-life stage experience in the middle, right, left, far right, and far-left echo, essentially any direction your ears can hear when you’re watching a live concert. The soundstage in the headphones and audiophile earbuds represents a dynamic sound representation that the listener will receive. The concept of sound thus created describes the mass and position of the structures located in the field of sound. That is, it helps to work out the actual size and direction of the sound, and the sound field itself. Soundstage determines the sound environment and room that the audiophile headphones create. Via its audible pipes, the Soundstage enables the listener to hear musical instruments in various locations of the stage while listening to a certain piece of sound waves. From cables to your headphones, the transistors in an amplifier, and even the ears inside your head, the maximum signal to noise ratio in the real world is around 124dB, which works out to roughly 21-bits worth of data.The Speaker photograph is the creation of an artificial 3-dimensional room by the amplification of sounds with very high fidelity from the stereo sound system.
Unfortunately, there is background noise everywhere, and I don’t mean the bus going past on the street. Therefore, a higher bit-depth gives us a greater noise floor, but there is a finite limit to how practical this is in the real world. It might also help to think of this in terms of a binary sample, where the least significant bit represent the noise floor. In other words, lowering the bit-depth also decreases the noise floor. This is exactly the same as adding a source of noise to our waveform.
Interestingly, this will often sound like noise if you were to play back a low resolution file, because we have effectively increased the size of the smallest possible signal that can be captured and reproduced.
With a very low resolution, we will likely miss out chunks of lower amplitude information or cut off the tops of waveforms, which introduces inaccuracy and distortion (quantisation errors). It might be easy to immediately think about bit-depth in terms of amplitude accuracy, but the more important concepts to understand here are that of noise and distortion.